.. _EEex_SetActionbarButton: =================================== EEex_SetActionbarButton =================================== :: EEex_SetActionbarButton(buttonIndex, buttonType) Sets the button type of a specific button on the actionbar **Parameters** * **buttonIndex** - the index of the button on the actionbar * **buttonType** - the type of the button to set, see :ref:`Actionbar button types` for details **Return** None .. _Set action bar button types: **Actionbar button types** * ``"BARD_SONG"`` * ``"CAST_SPELL"`` * ``"FIND_TRAPS"`` * ``"TALK"`` * ``"GUARD"`` * ``"ATTACK"`` * ``"SPECIAL_ABILITIES"`` * ``"STEALTH"`` * ``"THIEVING"`` * ``"TURN_UNDEAD"`` * ``"USE_ITEM"`` * ``"STOP"`` * ``"QUICK_ITEM_1"`` * ``"QUICK_ITEM_2"`` * ``"QUICK_ITEM_3"`` * ``"QUICK_SPELL_1"`` * ``"QUICK_SPELL_2"`` * ``"QUICK_SPELL_3"`` * ``"QUICK_WEAPON_1"`` * ``"QUICK_WEAPON_2"`` * ``"QUICK_WEAPON_3"`` * ``"QUICK_WEAPON_4"`` * ``"NONE"`` **Example** :: EEex_SetActionbarButton(2, "TURN_UNDEAD") **See Also** :ref:`EEex_GetActionbarButton`